Constitution

 

ARTICLE I - Name

The name of this Association shall be the Madden World Syndicate (MWS)

ARTICLE II - PHILOSOPHY AND PURPOSE

To establish a forum by which its members through its various leagues, may gather and enjoy friendly, but competitive, standardized competition of John Madden Football. The Constitution and By-Laws of the MWS exist for the purpose of codifying and facilitating the stated purpose, and to provide the means for change and amendments as needed.

ARTICLE III - MEMBERSHIP

Membership in THE MWS shall beto individuals who meet the qualifications of membership as specified in the By-Laws.

ARTICLE IV - ORGANIZATION

Section 1 -Leagues & Free Agents

The Association shall be comprised of members in MWS sanctioned leagues. Indivuals not participating in formal league play may become members of the MWS as free agents.

Section 2 - Constitutional Authority

The MWS and all of it's leagues & free agents shall be governed by the Constitution, By-Laws and Handbook of THE MWS.

ARTICLE V - OFFICERS

Section 1 - OFFICERS

The Officers of this organization shall be:

A. President

B. Vice President

C. Secretary

D. Treasure

E. Member At Large

F. Past President

Section 2 - EXECUTIVE COUNCIL

A. The officers of this organization shall constitute the Executive Board of The MWS.

B. The Executive Board as representatives of the membership, shall be responsible for the conduct of the business and finances of THE MWS, except where such authority is specifically assigned by the Constitution, By-Laws, or MWS Handbook.

Section 3 TERM OF OFFICE

The term of office for all elected officials shall be two years. Terms shall commence on August 1.

ARTICLE VI - ELECTION OF OFFICERS

SECTION 1 All Officers

A. Each officer shall be elected annually at the MWS Nationals meeting.

B. Nominations shall be made from the floor.

C. Votes shall be submitted by secret ballot.

D. All elected officials of THE MWS shall be elected by a majority of the constituency of casting ballots in the election. If such majority does not exist, further elections shall be held between the two (2) candidates receiving the highest number of votes until a simple majority is reached.

 

ARTICLE VII - MEETINGS

SECTION 1 BUSINESS OF THE LEAGUE

Business of The MWS shall be conducted annually at the National Madden Championships, Executive Board meetings, and other sanctioned MWS events.

SECTION 2 GENERAL BUSINESS MEETINGS

The membership of The MWS shall have one (1) business meetings each year, at the Madden National Championship

SECTION 3 EXECUTIVE BOARD MEETINGS

Executive Board Meetings shall be held when deemed necessary by members of the Board. Minutes shall be taken and freely distributed to the membership.

SECTION 4 Quorum

A. Quorum for the conduct of business at the General meetings shall consist of the voting members assembled, the President, and at least two other Executive Board Members. This shall be no less than 3/4 of the total MWS membership of the national field in attendance at the current games. The President reserves the right to appoint a designee of the Executive Board to preside in his absence.

B. At least 3 of the 5 Executive Board members must be present at any board meeting in order for that meeting to deemed official with either the President or Vice President present and presiding. The Commissioner reserves the right to appoint a designee of the Executive Board to preside in his absence.

SECTION 5 VOTING MEMBERS

Voting members of THE MWS are defined in the By-Laws. Each voting member shall have only one vote and may participate and vote in person, proxy, or by official MWS absentee balloting.

ARTICLE VIII - AMENDMENTS

SECTION 1 CONSTITUTIONAL AMENDMENTS

Constitutional amendments shall require readings and approval by majority vote in one Executive Board meeting, followed by a 2/3 vote at one General meeting.

SECTION 2 AMENDMENTS TO THE BY-LAWS AND HANDBOOK

Provisions for the amendments to the By-Laws and for the changes in the MWS Handbook are found in the By-Laws.

SECTION 3 COMMENCEMENT OF EFFECTIVENESS

All amendments to and changes to the Constitution, By-Laws and MWS Handbook shall take effect immediately following approval.

By-Laws

ARTICLE I - MEMBERSHIP

SECTION I. Membership in the MWS shall be under three categories:

A. League

B. Free Agent

C. Honorary

SECTION II. ACTIVE

A. To be eligible for Active Membership each member shall :

1. Be 18 years of age or above.

2. Be actively engaged in competition as a member of a MWS sanctioned League.

3. Have current local dues/franchise fees paid if applicable

4. Own a Sony Playstation 2 and current edition of the Madden series CDRom.

5. MWS Sanctioned League must have all MWS dues and other finacial business current and up to date.

B. Rights

1. May vote and hold office.

2. May participate in all MWS sponsored activities.

3. Receives all MWS communications and other pertinent information.

SECTION III. Free Agent

A. To be eligible for Free Agent membership each member shall:

1. Be 18 years of age or above.

2. Be declared a bona fide free agent via the application process

3. Be actively engaged in Free Agent based Madden Competition in a non league setting.

4. Have current MWS dues paid

5. Own a Sony Playstation 2 and current edition of the Madden series CDRom.

B. Rights

1. May vote and hold office.

2. May participate in all MWS sponsored activities.

3. Receives all PFL communications and other pertinent information.

SECTION IV. Honorary

A. To be considered an Honorary MWS Member one shall:

1. Supporting member of MWS activities and events

2. All MWS dues current if applicable

3. Declared Honorary by the Executive Board

B. RIGHTS

1. May not vote or hold office.

2. May visit MWS sanctioned events.

3. Is still considered a MWS member.

4. Shall receive all MWS communications if so desired.

SECTION V. GENERAL STATEMENTS

A. Dues shall be submitted to the MWS Office. The membership is from August 1 to July 31 each calendar year.

B. Each member shall be morally responsible for adherence to THE MWS CODE OF ETHICS/DECORUM which follows.

Members of THE MWS are expected to:

1. Conduct their business and personal affairs on the highest ethical and professional level.

2. Treat all MWS members impartially.

3. Refrain from personal destructive criticism of other MWS (Light hearted trash talking is exempt).

4. Strive to maintain the highest possible competitive standards and practices.

5. Uphold the Constitution, By-Laws, and Rules of the MWS.

ARTICLE II - ORGANIZATION

 

SECTION I. The MWS shall be divided into the leagues & free agents to make up the membership

A. Each MWS league in good standing shall have one representative that serves on the League Council. If there are 13 leagues in good standing, thus, 13 League Council members.

B. At least one Free Agent representative shall be voted onto the Executive Board.

C. Free Agent representation on the League Council shall be proportionate to the number of league representatives. For every 5 league representatives, there shall be one free agent member on the League Council.

D. If necessary, the Executive Board can exist without free agent representation.

E. The MWS members shall apoint by vote their choice of members to serve on the league council.

 

SECTION II. Expansion

Any member of an MWS sanctioned league in good standing, shall be considered a member of the MWS. Any individual that meets the criteria for membership as stated in Article I - Section III of the bylaws is considered a free agent.

A. Perspective applicants to THE MWS shall meet all requirements as specified in the By-Laws, Constitution and Handbook.

B. League approval requires a two-thirds majority vote at an Executive Board meeting.

C. Free Agents applicants must be approved by the Executive Board.

 

 ARTICLE III - OFFICERS

 

SECTION I. DUTIES AND RESPONSIBILITIES

A. President:

1. Chief executive officer of the MWS.

2. Member of the Executive Board

3. Ex-officio member of all committees.

4. Empowered to:

a. conduct business meetings of THE MWS.

b. establish agendas and conduct meetings of the Executive Board.

c. Call special meetings of the MWS and/or the Executive Board

d. create and appoint special committees or task forces.

e. appoint committee chairpersons.

f. levy fines where empowered in the By-Laws and Handbook.

B. Vice President

1. Serves in the absence of the Commissioner

2. Member of the Executive Board

3. Sergeant-At-Arms for all general Business Meetings

C. Secretary

1. Performs duties as established by the Executive Board as agreed.

2. Such duties may include but are not limited to:

a. maintains membership records

b. handles all MWS correspondence

c. records and distributes minutes of the Executive Board and General Business Meetings.

d. assist in maintaining MWS web site.

f. serves as a member of Executive Baord

g. collects dues/franchise fees for THE LEAGUE.

i. presents THE LEAGUE with all financial statements and documents.

j. serves as chief fiscal officer.

D. Treasure

1. Performs duties as established by the Executive Board as agreed.

2. Such duties may include but are not limited to:

a. collects dues/fees on behalf of MWS

b. maintain accurate financial records

b. maintains membership records

c. serves as member of Executive Baord

E. Member At Large

1. Member of Executive Board.

2. Representative voice of members in free agent pool.

SECTION II. UNCOMPLETED TERMS

If any officer is unable to complete the term of office, an election will be held by league members to select a replacement to fill the uncompleted term. An individual who is elected to complete a term of office may be elected to a subsequent term.

ARTICLE IV - COMMITTEES

SECTION I. FUNCTION

A. All committees serve in an advisory capacity to the President and the Executive Baord. Committees shall implement policies as directed by the Board.

B. The President is empowered to appoint special committees and task forces to deal with specific areas of interest not covered by standing committees.

SECTION II. MEMBERSHIP

Where criteria are specified in the By-Laws, committee chairpersons select the membership of committees from members of MWS.

SECTION III. TERM OF SERVICE

A. Membership on all standing committees shall be for a term of one year. The chairperson shall appoint members to fill unexpired terms.

SECTION IV. CHAIRPERSONS

Chairpersons of standing committees shall be appointed by the President for a two year term commensurate with his term of office. The President shall appoint chairpersons to fill unexpired terms.

SECTION V. REPORTS AND RECOMMENDATIONS

Reports of committee proceedings shall be sent to the Secretary for dissemination to the Executive Board no fewer that seven (7) days prior to Nationals.

SECTION VI. ORGANIZATION AND DUTIES OF STANDING COMMITTEES

A. COMPETITION COMMITTEE

Organization:

The committee shall be chaired by an Executive Board member and be composed of 4 representatives of leagues or free agents. Only one representative per league is allowed on any MWS committee.

Duties:

1. To promote a standardized means of competition through out the nation for all MWS sanctioned events.

1. Review and make recommendations concerning all MWS competetive rules and procedures.

2. Review competitive nature of MWS games.

3. Act as agent of the Executive Baord in reviewing all concerns brought to the Board concerning MWS events and to make recommendations to the appropriate agency.

B. ETHICS/DECORUM COMMITTEE

Organization:

Chairperson (Executive Board member) and two (4) representatives of leagues or free agents. Only one representative per league is allowed on any MWS committee.

Duties:

1. to receive and investigate concerns of unethical actions, using adopted procedures.

2. to report concerns of conduct unbecoming a member of THE MWS Executive Board

3. to report to the Executive Board the findings of the Committee and to recommend appropriate disposition.

ARTICLE V - MEETINGS

SECTION I. All MWS General Business meetings will take place at the National Championships. When needed and with due cause, Executive Board meetings may be scheduled by the President.

 

SECTION II. All Executive Council and General Business Meetings shall observe the following agenda:

A. Call To Order

B. Reading of the Minutes

C. Report of the Treasurer

D. Reading of Communications

E. Reports of Standing Committees

F. Reports of Special Committees

G. Unfinished Business

H. New Business

I. Election of Officers (when applicable)

J. Good And Welfare of the Association

K. Adjournment

SECTION III. The meetings of THE MWS shall be governed by Roberts "Rules of Order" in all cases where said rules do not conflict with the Constitution, By-Laws and Handbook of the MWS.

ARTICLE VI - ACTIVITIES AND EVENTS

SECTION I. MWS sponsors the following activities and events:

The Madden National Championship

MWS Sanctioned Regional Tournaments

MWS Approved Match Play

Local League Play

The MWS World Ranking System

 

SECTION II. Sanctioning of MWS Events

1. Members that wish to sponsor a regional tournament may apply to the MWS to earn sanctioned status for their tournament. In order for a tournament to be officially sanctioned by the MWS, the tournament would have to meet the follwing criteria:

A. Have at least a field of 16
B. Game play must be consistent with the standardized rules set forth in the Official MWS Handbook.
C. Must have at least at least two leagues other than the host league participating.
D. All scores, results and statistics must be reported to the MWS chief statistician and or web master within 24 hours after the championship game has been played.

2. Leagues that wish to have their league play sanctioned by the MWS must comply with the following:

A. Be considered a league in good standing
B. Leagues are not bound by MWS rules for gameplay.

3. MWS World Ranking System

The MWS World Ranking System is a simple formula used to rank ballers in the national field based on their performance in the following areas: The National Madden Championship, Regional MWS sanctioned tournaments, MWS Approved Match Play, and local league play. A point system has been devised and will be applied to wins/losses, factored with the margin of those wins/losses, combined by the circumstances of the wins/losses. The MWS World Ranking System (MWS Poll) shall be published for viewing of the national field and will be updated quarterly.

4. All MWS sanctioned events must gain approval of 2/3 majority of the Executive Board

5. The Madden National Championship is automatically an MWS sanctioned event and is exempt from sanctioning procedures.

ARTICLE VII - AWARDS

SECTION I. AWARDS AVAILABLE

Awards will be presented to the winners at the National Madden Championships.

1. The MWS National Championship Trophy - Awarded to the best baller in the nation.

2. The MWS runner up Trophy - Awarded to the second best baller in the nation.

3. The Consolation Trophies - Awarded to other finishers in the tournament as to determined by the tournament director.

4. Cash awards may be presented in addition to the awards listed above. Cash prize amounts will be determined by the size of the field, the amount of MWS overhead and expenses, and the total registration money in the prize pool.

ARTICLE VIII - AMENDMENTS

SECTION I. AMENDMENTS to the By-Laws of THE MWS shall require readings and approval by2/3 majority vote in one (1) Executive Board meeting and 2/3 majorioty vote of the MWS membership.

SECTION II. - CHANGES IN THE HANDBOOK

A. Changes in the Handbook shall require approval by a 2/3 majority vote of the Executive Board , followed by a reading and a 2/3 majority vote at a General Business meeting, or via online voting.

B. Changes in the Handbook that are introduced by a motion from the floor at a General Business meeting shall require a two-thirds vote of the assembly for passage.


OFFICIAL RULE BOOK OF THE
MADDDEN WORLD SYNDICATE AND
THE NATIONAL MADDEN CHAMPIONSHIP

ARTICLE I - MEMBERSHIP

I. - A. APPLICATION FOR NATIONALS

Each member shall complete and submit the required application to the tournament director prior to entering the tournament. The application is located at . An entry fee may be required to participate in order to off set the cost of the expenses for the tournament and to provide a monetary prize for the winners. Players will not be recognized as officially entered until the payment of the registration fee is received by the tournament director. In some cases, on site registrations will be accepted.

I - B. Prize Money

A cash prize will be awarded to the tournament winner and tournament runner up. The prize money shall be based on the number of tournament participants minus expenses for administering the tournament. The prize money shall be based on the following formula:

$3000.00 Awarded to the tournament Champion.
$1000.00 Awarded to the runner up.
$100.00 Awarder to 3rd & 4th Place
$50.00 Awarder to 5th-8th Place

ARTICLE II - CONDUCT OF MEETINGS/EVENTS

II. - A. GENERAL RULES:.

A General Business meeting will be held the night prior to the official start of the games. All business meetings will be governed by the standard operating procedures found in Robert Rules Of Order. NO TOURNAMENT RULES SHALL BE CHANGED AT THE OWNERS MEETING. Rules, policies/procedures not covered in the 2002 Madden Games handbook may be voted on and approved at this meeting.

II. - B. PROCESS OF MOTIONS

Procedures for the conduct of Business Meetings are:
1. Motions from the floor shall be submitted to the chair for presentation to the assembly.
2. Motions properly seconded will be accepted for discussion, and then put to vote.
3. Proxy voting is not allowed.
4. Motions shall be passed with a simple MAJORITY
II. C. GENERAL CONDUCT OF A TOURNAMENT PARTICIPANT

Each participant is expected to display conduct that of an exemplary standard. Good sportsmanship, League honor, respect and pride is demanded from all members. The tournament director reserves the right to ban any participant from play based on any violations of the code of conduct.

ARTICLE III - COMPETITION

I. A. ORGANIZATION

1. ALIGNMENT

Participants in the tourney shall be grouped for round robin play by the tournament director. Grouping shall be done based on the order in which ballers sign up and the following other parameters:
1. Like league members are in separate groups.
2. Like teams are in separate groups.
3. Power matches from previous years are avoided (i.e. Ice v. Trapjaw)
4. Potential Power Matches avoided. (League champ vs. another League champ)
5. The MWS ranking system will be used to facilitate a philosophy of parity.

2. PARITY

In an effort to keep competition balanced, the tournament director reserves the right to move, reassign, or make changes to any round robin grouping.

3. Round Robin Pairings

All groups will have four or more ballers. The tournament scheduling chair reserves the right to reorganize the groups at any time. In the event of a no show, the tournament scheduling chair may combine two or more groups together to form one super round robin group. See the example below:

Group A

Group B

XR 2000

Teddy B!

2 Bold

Top Gun

T Philly White

X

Papo Swing

DaBillster

If 2 Bold was a no show from group A, and X was a no show from Group B, the two groups would still play within their bracket, consequently, each baller would only have two games played. To obtain a third game the following shall be applied:

The two ballers with the best record in each group would play the baller with the worst record from the opposite group. I.E.

Group A

Group B

XR 2000 (2-0)

Teddy B! (2-0)

2 Bold (DNP)

Top Gun (1-1)

T Philly White (1-1)

X (DNP)

Papo Swing (0-2)

DaBillster (0-2)


The last game of the RR would be: XR 2000 vs. DaBillster, T-Philly vs. Top Gun, Teddy B! vs. Papo Swing. The objective of this scenario is to give all ballers the change to play 3 games, thus eliminating the potential for advancement via forfiet. This example is applicable for super groups of more than 8 ballers if necessary.

4. Team Selection

Participants may select from any of the 32 current NFL teams available on the most recent issue of Madden Football as produced by EA Sports. Classic, modified or code enhanced teams will be prohibited in tournament play.

a. Alternate Teams - Coaches may use alternate teams throughout the tournament at their discretion, however, each coach must designate a primary team for play in the round robins. Thus, when opponents meet in the round robin, like team matchups must be avoided. Any coach that selects an alternate team which in turn causes a like match up (Packers v. Packers) the forestated coach must resort to his primary team for competition in that particular game.

b. Coaches may use alternate teams at any point during the round robin as long as like matchup are avoided.

c. Tournament Play - Once the single elimination tournament begins, like team matchups are permitted.

I. B. ROUND ROBIN SCHEDULING

All MWS Sanctioned Tournaments are required to use an approved form of round robin scheduling. The round robin series shall be used to determine seeding for a single elimination bracket tournament. MWS Sanctioned Tournaments may choose to have shorter quarter lenghts where necessary.

1. Scheduling for The Madden Games will be done by the tournament director. Round Robin scheduling shall consist of each baller facing each member of his group at least once giving him a total of AT LEAST 3 games in the round robin series. For Example, in group A the schedule would be very similar to this:

Group A would consist of 4 Ballers: X, DaBlister, Matt P, and 2 Bold.

Time

Game Monitor

Match Up

11:00 AM

A

X vs. DaBlister

11:00 AM

B

Matt P vs. 2 Bold

12:00 Noon

H

X vs. Matt P

12:00 Noon

I

DaBlister vs. 2 Bold

2:00 PM

E

X vs. 2 Bold

2:00 PM

F

DaBlister vs. Matt P

 

The team with the best record shall advance to the single elimination tournament. Depedning upon the number of entries, a specified number of automatic and at large bids will be awarded based on records in the round robin and point differential. The other teams are welcome to watch the action, sightsee, go home, or get some side games going.
In the event of a tie, (more than one team is 2-1), the teams with the highest point differential in the round robin series will advance. It is not possible for more than one team to go 3-0 in a group of 4.

2. All Games shall be played according to the scheduled dates and times and established by the tournament director.

3. As a courtesy coaches should be at the tournament site at least 15 mins. prior to a scheduled kickoff.

4. Each team is responsible for submitting it's statistics to the Chief Statistician immediately after the completion of a game.

I. C. SINGLE ELIMINATION BRACKET SCHEDULING

Based on 36 participants, the tournament tree would appear as shown below:

 

Figure 1

 

Players will be seeded by the overall best tournament record and point differential. For example:

1 Seed - 3-0 - 55 point differential
2 Seed - 3-0 - 48 point differential
3 Seed - 3-0 - 42 point differential
4 Seed - 3-0 - 36 point differential

Also, the teams with the lower records would be seeded at the bottom of the tournament bracket.

9 Seed, 2-1 - 4 point differential
8 Seed, point differential
7 Seed, point differential
6 Seed, point differential

In order to accommodate 36 participants, byes have been added. The byes go to the top 4 seeds. The lowest seeds (based on worst RR record and lowest point differential) will compete in "play in" games to play their way into the tourney to face a top seed. In the event of a large over over 130 ballers, the field will expand to an 80 man single elimination tourney.

The top 36 teams will be divided by regions in order to balance the brackets. The overall top 4 seeds in the tournament would in effect be top seeds in each individual region. Thus based on the above example (fig. 1) the seeds would have been assigned as follows:


1. Trapjaw - Region I
2. Lou Tillery - Region II
3. Candyman - Region III
4. Mad Guru - Region IV
Consequently the seeding will be continued as:
5, 6, 7, 8 overall would = 2 regional seed
9, 10, 11, 12 overall = 3 regional seed
13, 14, 15, 16 overall =4 regional seed
17, 18, 19, 20 overall = 5 regional seed
21, 22, 23, 24 overall = 6 regional seed
25, 26, 27, 28 overall = 7 regional seed
29, 30, 31, 32 overall = 8 regional seed
33, 34, 35, 36 overall = 9 regional seed


In an effort to prevent early like league matchups, the tournament scheduling director reserves the right to move like seeds from one region to another. For example if Paul D of the HMFL was a 5 seed designated for Region I, he would have a potentail matchup vs. Trapjaw, based on figure 1. In an effort to avoid this, the tournament scheduling chair, reserves the right to move Paul D to Region II to avoid this conflict. The tournament scheduling committee will do all that it can, while keeping the fairness of the entire field in mind, to prevent like league matchups from occuring before the quarterfinals. Any like league matchups after the second round of Survivor Sunday will be scheduled to occur without change. Once seeding has been done, and single elimination play begins, re-seeding will be prohibited. Under no circumstances shall the brackets be arranged or re-arrange to accomodate any individual or leagues. This policy also applies to ALL MWS Sanctioned Tournaments.

I. D. ROAD TO THE CHAMPIONSHIP

In order for a baller to make it to the championship game, he must play at least 3 round robin games, and at least 7 tournament games.

II. - A. GAME PLAY

1. HARDWARE

Competition shall occur on a PSX2 Unit.

2. SOFTWARE

Official Madden Games Sanctioned Tournaments can only be played on the most recent version of John Madden Football by EA Sports.

3. GAME LENGTH

Round Robin games shall be scheduled at six (6) minute quarters. The first round, quarterfinal, semifinal games of the single elimination tournament shall be scheduled at six (8) minute quarters. The Madden Games Championship shall be scheduled at eight (8) minute quarters. Included in each game shall be a five minute half-time. Only if BOTH teams agree to forego the use of a half-time period, shall the game continue without interruption. If both opponents agree, the tournament director will schedule media time outs where appropriate for games broadcast via internet or any other media.

4. Game Settings

Game Settings shall be defined as - any feature that may be adjusted to manipulate the overall performance of the game itself. These settings may be identified as, but are not limited to: Skill Level, Camera Angles, Weather Conditions, Injuries, Fatigue, Penalties, Artificial Intelligence, and any other features not listed herein that may be manipulated as deemed so by the tournament director. Games not played according to the prescribed settings shall be considered null and void if revealed during a tournament game at any point before the start of the third quarter regardless of the score. After the kickoff of the second half, all games must be played in its entirety and those results shall be made final, regardless of the appropriateness or inappropriateness of any game setting. This includes but it not limited to weather conditions, camera angles, skill levels or any other setting as properly defined.

Skill Level -- All tournament games shall be set to and played on the All Madden Level.
Camera Angles - The official view for all tournament games shall be the Madden Cam
Other Game Settings -- All tournament games shall be played with the following game settings:
Weather - Fair
Penalty Levels - Default
AI Levels - Default

Quick Passing and Player Lock and Pass Lead Sensitivity - The use of these features are not considered enhancements of the games AI, and thus will be allowed based on the players individual preference.

Home Teams - In round robin play, home or away games shall be determined by the winner of a coin toss. In tournament play, the high seed has the choice whether to play at home or away. Any stadium may be used for game play as long as it does not compromise the default settings of the game.

5. TEAM ROSTERS

Teams shall play with rosters included in the software when the game was shipped. Manipulated, enhanced or modified rosters are prohibited for use in the Madden Games.

6. USER PROFILES/MEMORY CARDS

a. Profile Cards - Shall not be inserted into the PS2 Unit, until the game software is properly loaded.
b.
Substitutions - Players may be substituted freely on both sides of the ball as long as both players play the same position. Please refer to the substitution chart below:
Player Position Can Be Subbed With
QB QB Only
RB Halfbacks and Fullbacks only
OL Center, Guards & Tackles only
WR Wide Receiver Only/WR-TE subbing is prohibited
TE Tight End Only
DL Defensive Linemen Only
LB Linebackers Only
Secondary SS, FS, and CB
Special Teams No restrictions placed on Special Team Subbing

Special Teams Addendum:
Subbing any player besides a kicker at K or P positions is strictly prohibited. Other personel may be subbed on special teams, but no other play may line up at punter or kicker unless they are listed on the roster as a punter or a kicker. (i.e. QB may not line up as a punter to run the fake punt.)

c.
Team Playbooks - A coach may implement a game plan from any of the standard playbooks shipped with the current version of the game.

7. GENERAL DECORUM

a. Coaching, suggestions, or helpful hints whether verbally or by gesture, are not allowed during a tournament game. Violators shall be referred to the tournament director for possible disqualification from the tournament.

b. Walking in front of the game monitor (TV) while the game is in progress is considered a MAJOR infraction of tournament decorum and may result in that individual being referred to the tournament director.

c. Audibles and game substitutions are permissible at the start of the game, and at half-time without penalty. Audibles and Substitutions set at any other time will require the said coach to use a time-out. A coach has a maximum time of 60 seconds to set audibles/substitutions once the time out has been called. This does not include the time allotted on the play clock. Opposing players SHOULD allow for privacy during the setting of audibles.

d. Smoking is prohibited inside the arena of all tournament events.

e. Gambling at ANY MWS sanctioned event is STRICTLY prohibited.

e. As a courtesy coaches should arrive to their scheduled games at least 15 minutes prior to kickoff. The tournament director has the right to call a game as forfiet if an opponent is 15 minutes late to their game.

8. GAME STOPPAGE

1. Inadvertent/Advertent Game Stoppage
Any player stopping the game at any point during the game whether adverting or inadvertent must call a time out. Once a time-out has been called, a player has a maximum of sixty (60) seconds to spend that time-out in whatever manner so desired. In the event that the player committing the infraction does not have any time outs remaining, the following must occur:
a. If the player committing the infraction is on defense he must take a mandatory encroachment penalty until the offense receives an automatic first down.

b. If the player committing the infraction is on offense he must take two mandatory delay of games. (a 10 yard loss) If the stoppage causes the offense to relinquish the ball to the opponent (i.e. fourth down situation or turnover), and the offending player is now on offense, that player must take four stop clock plays to relinquish the ball back to the opponent.

c. If this infraction is at the end of a game whereby the consequences cannot be enforced, the game shall be referred to the tournament director. The tournament games council shall issue a resolution as to how the game shall end, or if it is to be replayed and that decision shall be FINAL.

3. Half-time./Two Minute Warnings - Included in each game shall be a five minute half-time. Only if BOTH teams agree to forego the use of a half-time period, shall the game continue without interruption. If both opponents agree, the tournament director will schedule media time outs where appropriate for games broadcast via Internet or any other media. The two minute warning may be used as an additional time-out to be used as the player wishes. Thus, the two minute warning may be used as any other time-out. (i.e., to substitute, change audibles, or as a period to rethink strategies, revue play books...etc.)

9. GAME MALFUNCTIONS

In the unlikely event of a game malfunction that is determined to be unavoidable, the game shall be reset using a the situational set up feature.

a. To perform a situational set up, the game will be set from the exact time, score, possession and field position in which the game was interrupted.
Software Glitches and Other Programming Errors

When it has been determined by the Nationals Competition Committee, programming errors in the game software (glitches) may be identified as such and regulations may be rendered to prevent such errors from eroding the integrity of the competition at the Madden Games. Such errors have been identified as listed below with the appropriate guidelines included:

Special teams programming errors - It has been recognized by the MWS competition committee that extra points, field goals and punts can be blocked with ease due to errors in the game programming. Therefore the MWS Competition Committee has established the following guidelines for special teams play:

The defensive team is prohibited from moving any players to aid in the rush of any player/s in the attempt to block a FG, Punt or extra point. This includes but is not liited to lineshifts or manual movements of any players from their original position at the start of the play. Players can be moved back off the line of scrimmage but no player can be moved left or right to aid in the rushing of the kicker. If a player is moved prior to the kick outside of his original position he must be moved back to his original position either manually or by resetting the defense using the square/L2 button function. If the player is moved out of his position prior to the kick he may not be used to rush the kick. If the kick is blocked by this player manually you are in violation of the rules and it may result in disqualification.

Defensive Line Positioning - In order to promote more realistic gameplay, the stacking of defensive linemen is prohibited at Nationals. Stacking is defined as the repositioning of a defensive player directly behind or parallel to another. A defensive player may be moved freely from left to right, as long as some part of the players uniform remains on the screen. The placement of defensive linemen off the screen, where they are totally invisible before the snap of the ball is prohibited. These above stated rules do not apply to LB's or DB's.

Use Of Hurry Up Offense - The implementation of the hurry up offense philosophy is permitted in Nationals play. However, the use of the hurry offense after an incomplete pass is prohibited. In the event that the offense incidentally activates the hurry up offense feature, the offense should allow for 5 seconds to run off the playclock after the referee spots the ball before snapping the ball. This should not be an issue for the offense because if the hurry mode is activated, by the time the ball is placed and five seconds is allowed for the defense, the offense should still have at least 10 seconds to before the play clock expires. Subsequent violations of this rule shall result in penalizing the offensive team 1 time out. If all timeouts have been exhausted, the team in violation must take a 5 yard delay of game penalty.

Onside Kicks - The use of onside kicks are prohibited at any point in the game, unless the opponent is ahead at that given point in the game. The use of the "Pooch" Kick is prohibited at any point in the game.

Flipping/Reversing Plays - If an a player on offense flips/reverses the direction of a play from an unbalance formation, the offensive player must be allowed to completely move to the opposite side of the formation before the ball can be snapped. I.E., if operating from the I-Big formation, if the play is flipped the WR must be allowed to move completely to the other side (past the LT or TE or whomever is widest on the line of scrimmage) of the formation, before the ball cannot be snapped. Players suspected of using this illegal tactic will be issued a warning, with a subsequent violation being grounds for disqualification from the tournament, and banishment from all other MWS events for life. In the event that the use of the tactic directly or indirectly effects the balance of a game, the incident will be referred to the Nationals Tournament Operations Committee for review and resolution, with the ruling of the committee being final.

Toggling/Screen Jumping - Excessive toggling or jumping of the screen while on offense to prevent the defense from setting is prohibited.

10. Overtime

In the event a game is tied at the end of regulation, the game will extend into a sudden death overtime period. If a winner is still not declared at the end of the first overtime period, the game shall be extended into a second overtime period using the situational setup feature to create a 2nd, 3rd or as many overtime periods as needed. The situational setup overtimes shall adhere to standard overtime rules used regular game play.

III. - Addendum's/Amendments

Additions or amendments made be made to this handbook by the tournament director when no other procedure is outlined. The general membership may also vote and make amendments to the games handbook. No changes will be made to the handbook that have already been voted and approved prior to the start of the annual owners meetings.

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